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Game Programming Using Qt Beginner's Guide

You're reading from   Game Programming Using Qt Beginner's Guide A complete guide to designing and building fun games with Qt and Qt Quick 2 using associated toolsets

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Product type Paperback
Published in Jan 2016
Publisher
ISBN-13 9781782168874
Length 512 pages
Edition 1st Edition
Tools
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Authors (2):
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Lorenz Haas Lorenz Haas
Author Profile Icon Lorenz Haas
Lorenz Haas
Witold Wysota Witold Wysota
Author Profile Icon Witold Wysota
Witold Wysota
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Toc

Table of Contents (13) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Qt Core Essentials 5. Graphics with Qt 6. Graphics View 7. Networking 8. Scripting 9. Qt Quick Basics 10. Qt Quick A. Pop Quiz Answers Index

Time for action – creating a Qt Script editor

Let's do a simple exercise and create a graphical editor to write and execute scripts. Start by creating a new GUI project and implement a main window composed of two plain text edit widgets (ui->codeEditor and ui->logWindow) that are separated using a vertical splitter. One of the edit boxes will be used as an editor to input code and the other will be used as a console to display script results. Then, add a menu and toolbar to the window and create actions to open (ui->actionOpen) and save (ui->actionSave) the document, create a new document (ui->actionNew), execute the script (ui->actionExecute), and to quit the application (ui->actionQuit). Remember to add them to the menu and toolbar. As a result, you should receive a window similar to the one shown in the following screenshot:

Time for action – creating a Qt Script editor

Connect the quit action to the QApplication::quit() slot. Then, create an openDocument() slot and connect it to the appropriate action...

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