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Functional Python Programming

You're reading from   Functional Python Programming Create succinct and expressive implementations with functional programming in Python

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Product type Paperback
Published in Jan 2015
Publisher
ISBN-13 9781784396992
Length 360 pages
Edition 1st Edition
Languages
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Author (1):
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Steven F. Lott Steven F. Lott
Author Profile Icon Steven F. Lott
Steven F. Lott
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Table of Contents (18) Chapters Close

Preface 1. Introducing Functional Programming 2. Introducing Some Functional Features FREE CHAPTER 3. Functions, Iterators, and Generators 4. Working with Collections 5. Higher-order Functions 6. Recursions and Reductions 7. Additional Tuple Techniques 8. The Itertools Module 9. More Itertools Techniques 10. The Functools Module 11. Decorator Design Techniques 12. The Multiprocessing and Threading Modules 13. Conditional Expressions and the Operator Module 14. The PyMonad Library 15. A Functional Approach to Web Services 16. Optimizations and Improvements Index

Identifying a paradigm

It's difficult to be definitive on what fills the universe of programming paradigms. For our purposes, we will distinguish between just two of the many programming paradigms: Functional programming and Imperative programming. One important distinguishing feature between these two is the concept of state.

In an imperative language, like Python, the state of the computation is reflected by the values of the variables in the various namespaces. The values of the variables establish the state of a computation; each kind of statement makes a well-defined change to the state by adding or changing (or even removing) a variable. A language is imperative because each statement is a command, which changes the state in some way.

Our general focus is on the assignment statement and how it changes state. Python has other statements, such as global or nonlocal, which modify the rules for variables in a particular namespace. Statements like def, class, and import change the processing context. Other statements like try, except, if, elif, and else act as guards to modify how a collection of statements will change the computation's state. Statements like for and while, similarly, wrap a block of statements so that the statements can make repeated changes to the state of the computation. The focus of all these various statement types, however, is on changing the state of the variables.

Ideally, each statement advances the state of the computation from an initial condition toward the desired final outcome. This "advances the computation" assertion can be challenging to prove. One approach is to define the final state, identify a statement that will establish this final state, and then deduce the precondition required for this final statement to work. This design process can be iterated until an acceptable initial state is derived.

In a functional language, we replace state—the changing values of variables—with a simpler notion of evaluating functions. Each function evaluation creates a new object or objects from existing objects. Since a functional program is a composition of a function, we can design lower-level functions that are easy to understand, and we will design higher-level compositions that can also be easier to visualize than a complex sequence of statements.

Function evaluation more closely parallels mathematical formalisms. Because of this, we can often use simple algebra to design an algorithm, which clearly handles the edge cases and boundary conditions. This makes us more confident that the functions work. It also makes it easy to locate test cases for formal unit testing.

It's important to note that functional programs tend to be relatively succinct, expressive, and efficient when compared to imperative (object-oriented or procedural) programs. The benefit isn't automatic; it requires a careful design. This design effort is often easier than functionally similar procedural programming.

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