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Flutter Projects

You're reading from   Flutter Projects A practical, project-based guide to building real-world cross-platform mobile applications and games

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Product type Paperback
Published in Apr 2020
Publisher Packt
ISBN-13 9781838647773
Length 490 pages
Edition 1st Edition
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Author (1):
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Simone Alessandria Simone Alessandria
Author Profile Icon Simone Alessandria
Simone Alessandria
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Table of Contents (15) Chapters Close

Preface 1. Hello Flutter! 2. Miles or Kilometers? Using Stateful Widgets FREE CHAPTER 3. My Time - Listening to a Stream of Data 4. Pong Game - 2D Animations and Gestures 5. Let's Go to the Movies - Getting Data from the Web 6. Store That Data - Using Sq(F)Lite To Store Data in a Local Database 7. Firing Up the App - Integrating Firebase into a Flutter App 8. The Treasure Mapp - Integrating Maps and Using Your Device Camera 9. Let's Play Dice: Knockout - Creating an Animation with Flare 10. ToDo App - Leveraging the BLoC Pattern and Sembast 11. Building a Flutter Web App 12. Assessment 13. Other Books You May Enjoy Appendix

Further reading

As retrieving data from the web is a hot topic, you'll find plenty of resources that deal with it. A good starting point is a short article on the official website explaining the process with a simple example. You can find it at https://flutter.dev/docs/cookbook/networking/fetch-data.

Multi-threading and asynchronous programming might be confusing for many developers when they first deal with it. There's a really useful guide at https://dart.dev/codelabs/async-await that thoroughly explains the main concepts of how to use this pattern with several examples and use cases.

Parsing JSON content can get complicated when data is complex. You can find a complete guide to it at https://flutter.dev/docs/development/data-and-backend/json.

For a deeper understanding of the ListView widget, a necessary step is reading the content at https://api.flutter.dev/flutter...

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