Chapter 6: Handling User Input and Gestures
With the use of widgets, it is possible to create an interface that is rich in visual resources while also allowing user interaction through gestures and data entry. In this chapter, you will learn about the widgets used to handle user gestures and receive and validate user input, along with how to create your own custom inputs.
The following topics will be covered in this chapter:
- Handling user gestures
- A deeper look at the stateful widget life cycle
- Input widgets and forms
- Creating custom inputs