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Embedded Linux Development Using Yocto Project Cookbook

You're reading from   Embedded Linux Development Using Yocto Project Cookbook Practical recipes to help you leverage the power of Yocto to build exciting Linux-based systems

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Product type Paperback
Published in Jan 2018
Publisher
ISBN-13 9781788399210
Length 456 pages
Edition 2nd Edition
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Author (1):
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Alex Gonzalez Alex Gonzalez
Author Profile Icon Alex Gonzalez
Alex Gonzalez
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Toc

Table of Contents (7) Chapters Close

Preface 1. The Build System FREE CHAPTER 2. The BSP Layer 3. The Software Layer 4. Application Development 5. Debugging, Tracing, and Profiling 6. Other Books You May Enjoy

Working with the Linux framebuffer


The Linux kernel provides an abstraction for the graphical hardware in the form of framebuffer devices. These allow applications to access graphics hardware through a well-defined API. The framebuffer is also used to provide a graphical console to the Linux kernel, so that it can, for example, display colors and a logo. In this recipe, we will explore how applications can use the Linux framebuffer to display graphics and video.

Getting ready

Some applications, especially in embedded devices, are able to access the framebuffer by mapping memory and accessing it directly. For example, the gstreamer framework is able to work directly over the framebuffer, as is the Qt graphical framework. Some applications, like the Qt framework, also include support for hardware acceleration-not only video but also 2D and 3D graphical acceleration provided through the OpenGL and OpenVG APIs.

How to do it...

The FSL community BSP layer provides a fsl-image-multimedia target image...

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