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Clojure Reactive Programming

You're reading from   Clojure Reactive Programming Design and implement highly reusable reactive applications by integrating different frameworks with Clojure

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Product type Paperback
Published in Mar 2015
Publisher Packt
ISBN-13 9781783986668
Length 232 pages
Edition 1st Edition
Languages
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Author (1):
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Leonardo Borges Leonardo Borges
Author Profile Icon Leonardo Borges
Leonardo Borges
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Table of Contents (13) Chapters Close

Preface 1. What is Reactive Programming? 2. A Look at Reactive Extensions FREE CHAPTER 3. Asynchronous Programming and Networking 4. Introduction to core.async 5. Creating Your Own CES Framework with core.async 6. Building a Simple ClojureScript Game with Reagi 7. The UI as a Function 8. Futures 9. A Reactive API to Amazon Web Services A. The Algebra of Library Design B. Bibliography
Index

Summary

In this chapter, we looked at a real use case for Reactive applications: building a dashboard for AWS CloudFormation stacks.

We have seen how thinking of all the information needed as resources/items flowing through a graph fits nicely with how one creates Observables.

In addition, by creating primitive Observables that do one thing only gives us a nice declarative way to combine them into more complex Observables, giving us a degree of reuse not usually found with common techniques.

Finally, we packaged it together with a simple Om-based interface to demonstrate how using different abstractions in the same application does not add to complexity as long as the abstractions are chosen carefully for the problem at hand.

This brings us to the end of what hopefully was an enjoyable and informative journey through the different ways of Reactive Programming.

Far from being a complete reference, this book aims to provide you, the reader, with enough information, as well as concrete tools and...

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