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Build Stunning Real-time VFX with Unreal Engine 5

You're reading from   Build Stunning Real-time VFX with Unreal Engine 5 Start your journey into Unreal particle systems to create realistic visual effects using Niagara

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Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781801072410
Length 312 pages
Edition 1st Edition
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Author (1):
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Hrishikesh Andurlekar Hrishikesh Andurlekar
Author Profile Icon Hrishikesh Andurlekar
Hrishikesh Andurlekar
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Table of Contents (16) Chapters Close

Preface 1. Part 1: Introduction to Niagara and Particle Systems in Unreal Engine 5
2. Chapter 1: Getting Started with Unreal Engine Particle System Frameworks FREE CHAPTER 3. Chapter 2: Understanding Particle System Concepts 4. Chapter 3: Exploring Niagara Concepts and Architecture 5. Chapter 4: Building Our First Niagara System 6. Chapter 5: Diving into Emitter-System Overrides 7. Part 2: Dive Deeper into Niagara for VFX
8. Chapter 6: Exploring Dynamic Inputs 9. Chapter 7: Creating Custom Niagara Modules 10. Chapter 8: Local Modules and Versioning 11. Chapter 9: Events and Event Handlers 12. Chapter 10: Debugging Workflow in Niagara 13. Chapter 11: Controlling Niagara Particles Using Blueprints 14. Index 15. Other Books You May Enjoy

Creating an Emitter

Now that we understand the interface of the Niagara Editor, let us create an emitter step by step from existing templates and modify its properties so that it looks similar to Figure 4.18, the target effect that we want to achieve. This emitter consists of a stream of streaky particles that glow yellow when emitted and turn red as they age. The particles also emit light and are stretched in the direction of their motion. They will randomly change their movement path as if affected by turbulent wind.

Figure 4.18: Let’s create an emitter that looks like this

Let’s start by creating a new emitter and call it FireSparks. Follow the instructions given in the previous section to create an emitter and then choose the fountain template.

You will end up with an emitter overview node similar to Figure 4.19 with the white-colored particle fountain.

Figure 4.19: Our FireSparks emitter node

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