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Blueprints Visual Scripting for Unreal Engine 5 - Third Edition

You're reading from  Blueprints Visual Scripting for Unreal Engine 5 - Third Edition

Product type Book
Published in May 2022
Publisher Packt
ISBN-13 9781801811583
Pages 568 pages
Edition 3rd Edition
Languages
Authors (2):
Marcos Romero Marcos Romero
Profile icon Marcos Romero
Brenden Sewell Brenden Sewell
Profile icon Brenden Sewell
View More author details
Toc

Table of Contents (28) Chapters close

Preface 1. Part 1: Blueprint Fundamentals
2. Chapter 1: Exploring the Blueprint Editor 3. Chapter 2: Programming with Blueprints 4. Chapter 3: Object-Oriented Programming and the Gameplay Framework 5. Chapter 4: Understanding Blueprint Communication 6. Part 2: Developing a Game
7. Chapter 5: Object Interaction with Blueprints 8. Chapter 6: Enhancing Player Abilities 9. Chapter 7: Creating Screen UI Elements 10. Chapter 8: Creating Constraints and Gameplay Objectives 11. Part 3: Enhancing the Game
12. Chapter 9: Building Smart Enemies with Artificial Intelligence 13. Chapter 10: Upgrading the AI Enemies 14. Chapter 11: Game States and Applying the Finishing Touches 15. Chapter 12: Building and Publishing 16. Part 4: Advanced Blueprints
17. Chapter 13: Data Structures and Flow Control 18. Chapter 14: Math and Trace Nodes 19. Chapter 15: Blueprints Tips 20. Chapter 16: Introduction to VR Development 21. Part 5: Extra Tools
22. Chapter 17: Animation Blueprints 23. Chapter 18: Creating Blueprint Libraries and Components 24. Chapter 19: Procedural Generation 25. Chapter 20: Creating a Product Configurator Using the Variant Manager 26. Other Books You May Enjoy Appendix

Installing Unreal Engine

To use Unreal Engine, you must first install the Epic Games Launcher:

  1. Access the website at https://www.unrealengine.com.
  2. Register and download the Epic Games Launcher.
  3. Install and start the launcher.
  4. Click the Unreal Engine tab on the left-hand side.
  5. Click on the Library tab that appears at the top of the screen.
  6. Click the + button next to ENGINE VERSIONS to add a version of Unreal Engine to the launcher. You can use the newest version available.
  7. Click the Install button. The launcher will start downloading the files needed for installation and may take a long time to complete.
  8. Click the Launch button to start an already installed version. It is possible to have multiple versions of Unreal Engine installed on the same machine – you simply set one of them as the current version. The Launch button at the top right of the launcher will start the current version.
Figure 1.1 – Launching Unreal Engine

Figure 1.1 – Launching Unreal Engine

The Blueprint Visual Scripting system is already a well established and stable technology. This book uses version 5.0.0, but the examples created in this book should work without problems in later versions.

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Blueprints Visual Scripting for Unreal Engine 5 - Third Edition
Published in: May 2022 Publisher: Packt ISBN-13: 9781801811583
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