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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Getting ready to do lighting and camera work


The following are the files that you should copy from your download pack and into your Chapter 11/Blender Files directory:

  • 6907_11_light test rig_Sintel.blend

  • 6907_11_Blender Island.blend

  • 6907_11_Viking ship_subsurface.blend

  • 6907_11_Viking ship_mesh.blend

The following are the image files that you should copy from your download pack into the Chapter 11/Images directory:

  • 6907_11_01.png

  • 6907_11_02.png

  • 6907_11_03.png

  • 6907_11_04.png

  • 6907_11_05.png

  • 6907_11_06.png

  • 6907_11_07.png

Note

If you are reading the printed version of this book, treat yourself by downloading all of the .png files from this chapter's Image subdirectory in the download pack. In this chapter, color is important.

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