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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Time for action — adding a line to control the mainsail


You can't control the sail without a line. Made just like the tiller, it shows the flexibility of this technique:

  1. Press A to deselect all objects. In the File menu, select Append.

  2. Find 6907_09_sloop_line.blend.

  3. Open the Object folder.

  4. Press A to select the Line and the Line Shape.

  5. In the 3D View, select the Line as shown in the following screenshot:

  6. Press the Tab key to get into Edit Mode. You see the control points of the Bezier Curve that creates the line. Press the Tab key to re-enter Object Mode.

  7. In the Properties window header, press the Object Data button. It's the eighth one from the left. The line is made just the same way as the tiller. In the Geometry subpanel you will see Line Shape listed as the Bevel Object, as in the following image.

  8. Press Shift+LMB to select Empty. Press Ctrl+P to parent the Empty to the line.

  9. Select Empty and press R, Z, Z to do a test rotation. Press theRMB when you are done.

What just happened?

The line was...

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