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Blender 3D Basics

You're reading from   Blender 3D Basics The complete novice's guide to 3D modeling and animation

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Product type Paperback
Published in Jun 2012
Publisher Packt
ISBN-13 9781849516907
Length 468 pages
Edition 1st Edition
Tools
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Toc

Table of Contents (20) Chapters Close

Blender 3D Basics Beginner's Guide
Credits
About the Author
About the Reviewers
1. www.PacktPub.com
2. Preface
1. Introducing Blender and Animation 2. Getting Comfortable using the 3D View FREE CHAPTER 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning your Work, Working your Plan 8. Making the Sloop 9. Finishing your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving your Lighting and Camera Work 12. Rendering and Compositing Pop quiz Answers Index

Time for action — copying and pasting keyframes


Keyframes like just about everything in Blender can be copied and reused. Here you will learn to copy a keyframe and place it elsewhere in an F-Curve:

  1. Darken the arrow button in the Graph Editor and select the cube in the 3D View.

  2. In the Graph Editor, click on the triangle next to Location. Click on the word Y Location to select the F-Curve. Select the keyframe for the Y Location at frame 20 with the RMB.

  3. Press Ctrl+C to copy the keyframe.

  4. Move the current frame indicator to frame 14. Press Ctrl+V to paste the keyframe.

  5. Press X to delete the keyframe you copied. Press Ctrl+Z to undo the deletion.

What just happened?

You discovered how to copy and paste keyframes in the Graph Editor. Ctrl+C and Ctrl+V are the same commands as PC or Linux machines use to copy and paste. Then you deleted the keyframe. X is the key to press to delete things in Blender. And finally you discovered that Ctrl+Z undoes the last command.

Keyframes for properties

You can move...

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