Going further
If you’re curious about ray marching and volumetric cloud rendering, here are a few interesting resources to check out or continue your journey with:
- Coding Adventure: Compute Shaders, S. Lague (2019): https://www.youtube.com/watch?v=9RHGLZLUuwc
- Coding Adventure: Clouds, S. Lague (2019): https://www.youtube.com/watch?v=4QOcCGI6xOU
- Coding Adventure: Ray Marching, S. Lague (2019): https://www.youtube.com/watch?v=Cp5WWtMoeKg
- Writing a ray marcher in Unity, The Art of Code (2019): https://www.youtube.com/watch?v=S8AWd66hoCo
- Unity URP Tutorial - Volumetric Raymarching Cloud Shader, dmeville (2022): https://www.youtube.com/watch?v=0G8CVQZhMXw
- Volumetric Clouds in Unity + Time of Day lighting, PuckLovesGames (2018): https://www.youtube.com/watch?v=LLUUIAKFgWg