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Artificial Intelligence for Robotics

You're reading from   Artificial Intelligence for Robotics Build intelligent robots that perform human tasks using AI techniques

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Product type Paperback
Published in Aug 2018
Publisher Packt
ISBN-13 9781788835442
Length 344 pages
Edition 1st Edition
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Author (1):
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Francis X. Govers III Francis X. Govers III
Author Profile Icon Francis X. Govers III
Francis X. Govers III
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Table of Contents (13) Chapters Close

Preface 1. Foundation for Advanced Robotics and AI 2. Setting Up Your Robot FREE CHAPTER 3. A Concept for a Practical Robot Design Process 4. Object Recognition Using Neural Networks and Supervised Learning 5. Picking up the Toys 6. Teaching a Robot to Listen 7. Avoiding the Stairs 8. Putting Things Away 9. Giving the Robot an Artificial Personality 10. Conclusions and Reflections 11. Assessments 12. Other Books You May Enjoy

Preface

The objective of this book is to deliver exactly what is on the cover – Artificial Intelligence for Robotics. The emphasis is on machine learning techniques applied to ground mobile robots. The book starts with professional robot design principles that have been scaled down for smaller robot projects. The AI section begins with convolutional neural networks for object recognition and continues with reinforcement learning and genetic algorithms. The robot gets a voice and learns to tell jokes using AI-based voice recognition that can discern user intent. The book introduces a novel way to navigate without a map using a literal divide and conquer program that uses the upper part of the room to remember paths, and the lower part of avoid obstacles. The book demonstrates how path planning, decision trees, object classification, and navigation are all part of the same problem set. We finish by giving the robot an artificial personality. The final chapter concludes with thoughts on the future of robots and gives advice on robotics as a career.

The entire book is built around a single fun example task, which is to design and build a robot that can pick up toys in an indoor, unstructured environment. As you will learn, this project is anything but easy.

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