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Android Application Development Cookbook

You're reading from   Android Application Development Cookbook Over 100 recipes to help you solve the most common problems faced by Android Developers today

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Product type Paperback
Published in Mar 2016
Publisher
ISBN-13 9781785886195
Length 428 pages
Edition 2nd Edition
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Authors (2):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
Kyle Mew Kyle Mew
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Kyle Mew
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Toc

Table of Contents (17) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus 5. Exploring Fragments, AppWidgets, and the System UI 6. Working with Data 7. Alerts and Notifications 8. Using the Touchscreen and Sensors 9. Graphics and Animation 10. A First Look at OpenGL ES 11. Multimedia 12. Telephony, Networks, and the Web 13. Getting Location and Using Geofencing 14. Getting your app ready for the Play Store 15. The Backend as a Service Options Index

Lights, Action, and Sound – getting the user's attention!


Most of the recipes in this chapter use the Notification object to alert your users, so this recipe will show an alternative approach for when you don't actually need a notification.

As the recipe title implies, we're going to use lights, action, and sound:

  • Lights: Normally, you'd use the LED device, but that is only available through the Notification object, which we'll demonstrate later in the chapter. Instead we'll take this opportunity to use setTorchMode() (added in API 23—Android 6.0), to use the camera flash as a flashlight. (Note: as you'll see in the code, this feature will only work on an Android 6.0 device with a camera flash.)

  • Action: We'll vibrate the phone.

  • Sound: We'll use the RingtoneManager to play the default notification sound.

As you'll see, the code for each of these is quite simple.

As demonstrated in the following Lights, Action, and Sound Redux using Notifications recipe, all three options: LED, vibrate, and sounds...

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