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Unreal Engine Virtual Reality Quick Start Guide

You're reading from   Unreal Engine Virtual Reality Quick Start Guide Design and Develop immersive virtual reality experiences with Unreal Engine 4

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Product type Paperback
Published in Feb 2019
Publisher Packt
ISBN-13 9781789617405
Length 178 pages
Edition 1st Edition
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Author (1):
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Jessica Plowman Jessica Plowman
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Jessica Plowman
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Measuring ingame performance

Over and over again, I have mentioned-performance as the most important consideration for a VR game. Yet, we have not talked about how to measure performance inside Unreal Engine 4 so that we can know whether we are optimizing well or not. Let's take a look at the tools we have available.

UE4 has an amazing number of performance profiling tools available as part of the game engine, more than I could discuss in this one-quick-start guide. However, I do want to discuss a couple that are relevant to our discussion: the Stat commands and the GPU Visualizer:

Stat command statistics

There are several Stat commands that can be useful for us to determine our performance. They are accessed by opening Accessing the console with the tilde key and typing in the following commands (they are not case-sensitive):

  • Stat FPS: This command brings up the current...
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