Destructible objects
In this recipe, we are going to create a simple destructible object.
Getting ready
To follow this recipe, you will need an object with two states: normal and shattered. The shattered object is a cut-to-pieces version of the normal one. Each piece of the fractured object should be a separate game object. See the following screenshot (we are using Blender fracture tools to fracture a simple sphere):
Normal ball and a fractured one: each fractured element is a separate game object
You can also download the provided example Unity project and go to the Chapter 09 Physics and animations\Recipe 03 Destructible objects
directory. You can find the Example.unity
scene there. If you play the game, you will see a ball falling down. When it hits the ground, it will be fractured into pieces.
How to do it...
To create a destructible object, follow these steps:
- Import the normal and shattered objects to Unity. In our example, we have an object called
Ball
and the other one is calledBallFractured...