Making a character jump with 3-phase animation
In this recipe, we will make our character jump. Jumping is best done with physics, so we will use this approach.
Getting ready
Before we start, you should add three more animations to your character: a short Jump
animation starting on the ground in a pose similar to Idle
; an InAir
animation, a looped animation of the character being in the air; and a Land
animation starting when the character touches the ground with his feet and ending with the Idle
pose. All those animations should be done "in place" without root node translation. You can open the provided example Unity project and go to the Chapter 04 Character movement\Recipe 06 Making a character jump with 3-phase animation
directory. You will find an Example.unity
scene there. Play the game and press the space bar to see the character jump. You will find all the animations needed in the Rigs
directory.
How to do it...
To make the character jump, follow these steps:
- Import the character and...