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Unity 5.x 2D Game Development Blueprints

You're reading from   Unity 5.x 2D Game Development Blueprints Explore the features of Unity 5 for 2D game development by building three amazing game projects

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Product type Paperback
Published in Sep 2016
Publisher Packt
ISBN-13 9781784393106
Length 252 pages
Edition 1st Edition
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Authors (2):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
Abdelrahman Elsayegh Abdelrahman Elsayegh
Author Profile Icon Abdelrahman Elsayegh
Abdelrahman Elsayegh
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Summary

In this chapter, we covered 2D sprites and started working on our first project. In particular, we have discussed the 2D mode, importing Sprites, the Sprite Renderer component, and the Sprite Editor. We also learned how to use sprites in our game and how to script a character to make it move along the x-axis.

In the next chapter, we will bring our character to life by adding animations into our game!

You have been reading a chapter from
Unity 5.x 2D Game Development Blueprints
Published in: Sep 2016
Publisher: Packt
ISBN-13: 9781784393106
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