Summary
We have now improved our game by a huge amount by only doing a few simple things. We first animated our menus with a few lines of code using tweens from LeanTween and saw how a few lines of code can improve the visual quality of our UI in a number of ways. We next saw how to create materials to improve the visual quality of our ball and then used some postprocessing effects to polish the contents of our screen. Finally, we discussed how to use particle effects to create a nice trail following our player.
With these concepts, you now have the skills to dramatically improve the feel of your game projects so that players actually enjoy interacting with your game.
By this point, our game is finally ready for the big leagues. In the next chapter, we will explore how to build our games in order to get our game onto the Apple App Store and Google Play.