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The Java Workshop

You're reading from   The Java Workshop Learn object-oriented programming and kickstart your career in software development

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Product type Paperback
Published in Oct 2019
Publisher Packt
ISBN-13 9781838986698
Length 606 pages
Edition 1st Edition
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Authors (3):
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Eric Foster-Johnson Eric Foster-Johnson
Author Profile Icon Eric Foster-Johnson
Eric Foster-Johnson
Andreas Göransson Andreas Göransson
Author Profile Icon Andreas Göransson
Andreas Göransson
David Cuartielles David Cuartielles
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David Cuartielles
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Toc

Table of Contents (20) Chapters Close

Preface 1. Getting Started 2. Learning the Basics FREE CHAPTER 3. Object-Oriented Programming 4. Collections, Lists and Java's Built-In APIs 5. Exceptions 6. Libraries, Packages, and Modules 7. Databases and JDBC 8. Sockets, Files, and Streams 9. Working with HTTP 10. Encryption 11. Processes 12. Regular Expressions 13. Functional Programming with Lambda Expressions 14. Recursion 15. Processing Data with Streams 16. Predicates and Other Functional Interfaces 17. Reactive Programming with Java Flow 18. Unit Testing Appendix

Introduction

A Java class is a template that is used to define data types. Classes are composed of objects carrying data and methods that are used to perform operations on that data. Classes can be self-contained, extend other classes with new functionalities, or implement features from other classes. In a way, classes are categories that allow us to define what kind of data can be stored within them, as well as the ways in which that data can be handled.

Classes tell the compiler how to build a certain object during runtime. Refer to the explanation of what objects are in the Working with Objects in Java topic.

The basic structure of a class definition looks like this:

class <name> {
    fields;
    methods;
}

Note

Class names should start with a capital letter, as in TheClass, Animal, WordCount, or any other string that somehow expresses the main purpose of the class. If contained in a separate file, the filename containing...

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