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The Complete Rust Programming Reference Guide

You're reading from   The Complete Rust Programming Reference Guide Design, develop, and deploy effective software systems using the advanced constructs of Rust

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Product type Course
Published in May 2019
Publisher Packt
ISBN-13 9781838828103
Length 698 pages
Edition 1st Edition
Languages
Concepts
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Authors (3):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
Rahul Sharma Rahul Sharma
Author Profile Icon Rahul Sharma
Rahul Sharma
Claus Matzinger Claus Matzinger
Author Profile Icon Claus Matzinger
Claus Matzinger
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Toc

Table of Contents (29) Chapters Close

Title Page
Copyright
About Packt
Contributors
Preface
1. Getting Started with Rust FREE CHAPTER 2. Managing Projects with Cargo 3. Tests, Documentation, and Benchmarks 4. Types, Generics, and Traits 5. Memory Management and Safety 6. Error Handling 7. Advanced Concepts 8. Concurrency 9. Metaprogramming with Macros 10. Unsafe Rust and Foreign Function Interfaces 11. Logging 12. Network Programming in Rust 13. Building Web Applications with Rust 14. Lists, Lists, and More Lists 15. Robust Trees 16. Exploring Maps and Sets 17. Collections in Rust 18. Algorithm Evaluation 19. Ordering Things 20. Finding Stuff 21. Random and Combinatorial 22. Algorithms of the Standard Library 1. Other Books You May Enjoy Index

Binary search tree


A tree structure is almost like a linked list: each node has branches—in the case of a binary tree, there are two—which represent children of that node. Since these children have children of their own, the node count grows exponentially, building a hierarchical structure that looks like a regular tree turned on its head.

Binary trees are a subset of these structures with only two branches, typically called left and right. However, that does not inherently help the tree's performance. This is why using a binary search tree, where left represents the smaller or equal value to its parent, and right anything that's greater than that parent node, was established!

If that was confusing, don't worry; there will be code. First, some vocabulary though: what would you call the far ends of the tree? Leaves. Cutting off branches? Pruning. The number of branches per node? Branching factor (binary trees have a branching factor of 2).

Great, with that out of the way, the nodes can be shown...

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