Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Test-Driven iOS Development with Swift

You're reading from   Test-Driven iOS Development with Swift Write maintainable, flexible, and extensible code using the power of TDD with Swift 5.5

Arrow left icon
Product type Paperback
Published in Apr 2022
Publisher Packt
ISBN-13 9781803232485
Length 280 pages
Edition 4th Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Dr. Dominik Hauser Dr. Dominik Hauser
Author Profile Icon Dr. Dominik Hauser
Dr. Dominik Hauser
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Preface 1. Section 1 –The Basics of Test-Driven iOS Development
2. Chapter 1: Your First Unit Tests FREE CHAPTER 3. Chapter 2: Understanding Test-Driven Development 4. Chapter 3: Test-Driven Development in Xcode 5. Section 2 –The Data Model
6. Chapter 4: The App We Are Going to Build 7. Chapter 5: Building a Structure for ToDo Items 8. Chapter 6: Testing, Loading, and Saving Data 9. Section 3 –Views and View Controllers
10. Chapter 7: Building a Table View Controller for the To-Do Items 11. Chapter 8: Building a Simple Detail View 12. Chapter 9: Test-Driven Input View in SwiftUI 13. Section 4 –Networking and Navigation
14. Chapter 10: Testing Networking Code 15. Chapter 11: Easy Navigation with Coordinators 16. Other Books You May Enjoy

What to test

What should be tested? When using TDD and following its ideology, the answer is easy – everything. You only write production code because there is a failing test.

In practice, it's not that easy. For example, should the position and color of a button be tested? Should the view hierarchy be tested? Probably not; the color and exact position of the button is not important for the functioning of an app. In the early stages of development, these kinds of things tend to change. With Auto Layout, different screen sizes, and different localizations of apps, the exact position of buttons and labels depends on many parameters.

In general, you should test the features that make the app useful for a user and those that need to work. Users don't care whether the button is exactly 20 points from the rightmost edge of the screen. Users seek apps that are easy to understand and a joy to use.

In addition to this, you should not test the whole app at once using...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image