Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Taking Flutter to the Web

You're reading from   Taking Flutter to the Web Learn how to build cross-platform UIs for web and mobile platforms using Flutter for Web

Arrow left icon
Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781801817714
Length 206 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Damodar Lohani Damodar Lohani
Author Profile Icon Damodar Lohani
Damodar Lohani
Arrow right icon
View More author details
Toc

Table of Contents (17) Chapters Close

Preface 1. Part 1: Basics of Flutter Web
2. Chapter 1: Getting Started with Flutter on the Web FREE CHAPTER 3. Chapter 2: Creating Your First Web App 4. Chapter 3: Building Responsive and Adaptive Designs 5. Part 2: Flutter Web under the Hood
6. Chapter 4: Flutter Web under the Hood 7. Chapter 5: Understanding Routes and Navigation 8. Chapter 6: Architecting and Organizing 9. Part 3: Advanced Concepts
10. Chapter 7: Implementing Persistence 11. Chapter 8: State Management in Flutter 12. Chapter 9: Integrating Appwrite 13. Chapter 10: Firebase Integration 14. Chapter 11: Building and Deploying a Flutter Web Application 15. Index 16. Other Books You May Enjoy

Creating a new Flutter project with Flutter web

In the last chapter, we already created our Flutter project with web support. In this chapter, we will start our project for this book. As before, let’s create our new project:

flutter create flutter_academy

This command will create a new Flutter project, and if you have followed the steps from the previous chapter, you should already have web enabled. This new project should be created with web support.

Now, make sure you can run your project using the following command from your terminal, or by tapping F5 after opening the project in Visual Studio Code:

flutter run -d chrome

As we will have already coded some starter code, copy the files inside chapter2_start/lib to the lib folder of the project you just created. We have some basic widgets already set up here, which we will talk about in the next section.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime