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System Programming Essentials with Go

You're reading from   System Programming Essentials with Go System calls, networking, efficiency, and security practices with practical projects in Golang

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Product type Paperback
Published in Jun 2024
Publisher Packt
ISBN-13 9781837634132
Length 408 pages
Edition 1st Edition
Languages
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Author (1):
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Alex Rios Alex Rios
Author Profile Icon Alex Rios
Alex Rios
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Table of Contents (24) Chapters Close

Preface 1. Part 1: Introduction
2. Chapter 1: Why Go? FREE CHAPTER 3. Chapter 2: Refreshing Concurrency and Parallelism 4. Part 2: Interaction with the OS
5. Chapter 3: Understanding System Calls 6. Chapter 4: File and Directory Operations 7. Chapter 5: Working with System Events 8. Chapter 6: Understanding Pipes in Inter-Process Communication 9. Chapter 7: Unix Sockets 10. Part 3: Performance
11. Chapter 8: Memory Management 12. Chapter 9: Analyzing Performance 13. Part 4: Connected Apps
14. Chapter 10: Networking 15. Chapter 11: Telemetry 16. Chapter 12: Distributing Your Apps 17. Part 5: Going Beyond
18. Chapter 13: Capstone Project – Distributed Cache 19. Chapter 14: Effective Coding Practices 20. Chapter 15: Stay Sharp with System Programming 21. Index 22. Other Books You May Enjoy Appendix : Hardware Automation

CI

CI is like a babysitter for your code. Ha! If you believe that, you’ve probably never tried wrestling a herd of untamed microservices into a semblance of order while simultaneously battling an infrastructure that melts down faster than a popsicle in the Sahara Desert.

Let’s be real – CI is more like wrangling a multi-headed hydra: one head spews out unit tests, another spits out integration tests, and somewhere in the tangled mess, there’s probably a build pipeline and deployment lurking about. CI, done right, is less about babysitting and more like a brutal code boot camp with an unforgiving drill sergeant.

So, what the heck is CI, as the cool kids call it? In the realm of Go, particularly for system programming, CI is the art of constantly merging code changes into a shared repository and relentlessly testing the living daylights out of the result. It’s about catching errors early, ensuring that new code doesn’t break the whole system...

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