HTTP servers and clients
HTTP, the protocol that powers the web, is responsible for all those charming cat videos and questionable social media rabbit holes. You might be tempted to assume building web servers and clients in Go is a walk in the park – after all, we’re not dealing with the mind-bending intricacies of TCP sockets anymore, are we? Oh, sweet summer child, prepare to be humbled.
Picture this: HTTP is like trying to navigate a labyrinthine bureaucracy. You have rigid forms to fill (requests), specific departments to address (URLs), and a baffling array of status codes that could mean anything from “Sure, here’s your thing” to “Your paperwork has been accidentally shredded.” And just when you think you’ve got the hang of it, some obscure rule change (such as a protocol update) sends you spiraling back to square one.
Thankfully, Go’s standard library comes equipped with the net/http
package – your...