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Scratch Cookbook

You're reading from   Scratch Cookbook If want to get your programming know-how off the starting blocks in a fun, involving way, then this guide to Scratch is perfect. In no time you'll be building your own interactive programs that include animations and sound.

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849518420
Length 262 pages
Edition 1st Edition
Languages
Concepts
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Author (1):
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Brandon Milonovich Brandon Milonovich
Author Profile Icon Brandon Milonovich
Brandon Milonovich
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Table of Contents (17) Chapters Close

Scratch Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started with Scratch FREE CHAPTER 2. Storytelling 3. Adding Animation 4. Basic Gaming 5. Spicing up Games 6. Bringing in Sound 7. Integrating PicoBoards 8. Programming to Calculate 9. Project Remixing Collaboration Index

Building a maze


Now we'll begin creating a new game. This will be a maze game where the user moves a mouse around the stage and out of the maze.

Getting ready

We need to start off by constructing our stage. Enter the script area for the stage and edit the background as we've done in previous recipes. We have created a very basic maze as shown in the following screenshot. You can get as creative as you like.

We will now need to decide on our sprite that will work its way through the maze, as well as a target.

Import a new sprite. Under the Animals category you'll see a mouse. Create the following set of code within the mouse script area:

These scripts create movements based on the arrow keys being pressed on the keyboard. Shrink the mouse down by several sizes to make it fit well into your maze.

To make the target, paint a new sprite. Use the circle tool to create a green dot. Change the name to Target and center the sprite as we did earlier in this chapter. Place both of these in the positions...

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