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Realizing 3D Animation in Blender

You're reading from   Realizing 3D Animation in Blender Master the fundamentals of 3D animation in Blender, from keyframing to character movement

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781801077217
Length 456 pages
Edition 1st Edition
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Author (1):
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Sam Brubaker Sam Brubaker
Author Profile Icon Sam Brubaker
Sam Brubaker
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Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1: Introduction to Blender and the Fundamentals of Animation
2. Chapter 1: Basic Keyframes in the Timeline FREE CHAPTER 3. Chapter 2: The Graph Editor 4. Chapter 3: Bezier Keyframes 5. Chapter 4: Looking into Object Relationships 6. Chapter 5: Rendering an Animation 7. Part 2: Character Animation
8. Chapter 6: Linking and Posing a Character 9. Chapter 7: Basic Character Animation 10. Chapter 8: The Walk Cycle 11. Chapter 9: Sound and Lip-Syncing 12. Chapter 10: Prop Interaction with Dynamic Constraints 13. Part 3: Advanced Tools and Techniques
14. Chapter 11: F-Curve Modifiers 15. Chapter 12: Rigid Body Physics 16. Chapter 13: Animating with Multiple Cameras 17. Chapter 14: Nonlinear Animation 18. Index 19. Other Books You May Enjoy

Questions

  1. When you select Location from the Insert Keyframe menu, how many individual keyframes does that really insert? What about Location & Rotation? Location, Rotation, & Scale?
  2. When you delete an animation channel, what happens to its keyframes? What if you delete all the keyframes on an F-curve?
  3. In the Graph Editor, the X and Y axes are different. In the 3D Viewport, the X and Y axes are also different. How are these differences different, though?
  4. What do directions such as up, down, left, and right mean when moving keyframes in the Graph Editor?
  5. When Normalize is enabled, what does -1 on the Y axis of the Graph Editor mean?
  6. Why is it generally a good idea to press X after duplicating keyframes in the Graph Editor?
  7. What can you discern about an F-curve that is perfectly flat?
  8. Does an F-curve segment with Linear interpolation show any speed? What about acceleration?
  9. What parts of an F-curve are affected by extrapolation?
  10. What specific...
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