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Practical System Programming for Rust Developers

You're reading from   Practical System Programming for Rust Developers Build fast and secure software for Linux/Unix systems with the help of practical examples

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Product type Paperback
Published in Dec 2020
Publisher Packt
ISBN-13 9781800560963
Length 388 pages
Edition 1st Edition
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Tools
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Author (1):
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Prabhu Eshwarla Prabhu Eshwarla
Author Profile Icon Prabhu Eshwarla
Prabhu Eshwarla
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Table of Contents (17) Chapters Close

Preface 1. Section 1: Getting Started with System Programming in Rust
2. Chapter 1: Tools of the Trade – Rust Toolchains and Project Structures FREE CHAPTER 3. Chapter 2: A Tour of the Rust Programming Language 4. Chapter 3: Introduction to the Rust Standard Library 5. Chapter 4: Managing Environment, Command Line, and Time 6. Section 2: Managing and Controlling System Resources in Rust
7. Chapter 5: Memory Management in Rust 8. Chapter 6: Working with Files and Directories in Rust 9. Chapter 7: Implementing Terminal I/O in Rust 10. Chapter 8: Working with Processes and Signals 11. Chapter 9: Managing Concurrency 12. Section 3: Advanced Topics
13. Chapter 10: Working with Device I/O 14. Chapter 11: Learning Network Programming 15. Chapter 12: Writing Unsafe Rust and FFI 16. Other Books You May Enjoy

Dealing with errors

Error handling deals with the question: how do we communicate program errors to users?

In our project, errors can occur due to two main reasons—there could be a programming error, or an error could occur due to invalid inputs. Let's first discuss the Rust approach to error handling.

In Rust, errors are first-class citizens in that an error is a data type in itself, just like an integer, string, or vector. Because error is a data type, type checking can happen at compile time. The Rust standard library has a std::error::Error trait implemented by all errors in the Rust standard library. Rust does not use exception handling, but a unique approach where a computation can return a Result type:

enum Result<T, E> {   Ok(T),   Err(E),}

Result<T, E> is an enum with two variants, where Ok(T) represents success and Err(E) represents the error returned. Pattern matching is used to handle the two types of return...

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