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OpenNI Cookbook

You're reading from   OpenNI Cookbook Learn how to write NIUI-based applications and motion-controlled games

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Product type Paperback
Published in Jul 2013
Publisher Packt
ISBN-13 9781849518468
Length 324 pages
Edition 1st Edition
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Author (1):
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Soroush Falahati Soroush Falahati
Author Profile Icon Soroush Falahati
Soroush Falahati
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Table of Contents (14) Chapters Close

OpenNI Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Getting Started FREE CHAPTER 2. OpenNI and C++ 3. Using Low-level Data 4. More about Low-level Outputs 5. NiTE and User Tracking 6. NiTE and Hand Tracking 7. NiTE and Skeleton Tracking Index

Introduction


In this chapter, we are going to cover every topic related to hand tracking in NiTE, from finding hand gestures to tracking hand movements and finding which hand belongs to which user.

Unfortunately, the new version of NITE does not have some commands, such as the hand swipe, from the old API.

The nite::HandTracker object

Just as with nite::UserTracker, which is responsible for giving us information about users, nite::HandTracker is responsible for giving us information about hand tracking and hand's gestures on the scene. The two main functionalities of nite::HandTracker are recognizing hand gestures and tracking hands. Let's take a look at the important methods of this class:

  • nite:HandTracker::startGestureDetection(): This method starts the process of searching for a specific hand gesture in the scene. It accepts only a single argument from the nite::GestureType enum type. This enum type has three predefined members that are the only supported gestures by nite::HandTracker. It...

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