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Mastering PowerShell Scripting

You're reading from   Mastering PowerShell Scripting Automate and manage your environment using PowerShell 7.1

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Product type Paperback
Published in Jun 2021
Publisher Packt
ISBN-13 9781800206540
Length 788 pages
Edition 4th Edition
Languages
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Author (1):
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Chris Dent Chris Dent
Author Profile Icon Chris Dent
Chris Dent
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Table of Contents (26) Chapters Close

Preface 1. Introduction to PowerShell 2. Modules and Snap-Ins FREE CHAPTER 3. Working with Objects in PowerShell 4. Operators 5. Variables, Arrays, and Hashtables 6. Conditional Statements and Loops 7. Working with .NET 8. Strings, Numbers, and Dates 9. Regular Expressions 10. Files, Folders, and the Registry 11. Windows Management Instrumentation 12. Working with HTML, XML, and JSON 13. Web Requests and Web Services 14. Remoting and Remote Management 15. Asynchronous Processing 16. Graphical User Interfaces 17. Scripts, Functions, and Script Blocks 18. Parameters, Validation, and Dynamic Parameters 19. Classes and Enumerations 20. Building Modules 21. Testing 22. Error Handling 23. Debugging and Troubleshooting 24. Other Books You May Enjoy
25. Index

Introduction to splatting

Splatting is a way of defining the parameters of a command before calling it. This is an important and often underrated technique that the PowerShell team added in PowerShell 2.

Splatting is often used to solve three potential problems in a script:

  • Long lines caused by commands that need many parameters
  • Conditional use of parameters
  • Repetition of parameters across several commands

Individual parameters are written in a hashtable (@{}), and then the @ symbol is used to tell PowerShell that the content of the hashtable should be read as parameters.

This example supplies the Name parameter for the Get-Process command, and is normally written as Get-Process -Name explorer:

$getProcess = @{
    Name = 'explorer'
}
Get-Process @getProcess

In this example, getProcess is used as the name of the variable for the hashtable. The name is arbitrary; any variable name can be used.

Splatting can be used...

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