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Mastering openFrameworks: Creative Coding Demystified

You're reading from   Mastering openFrameworks: Creative Coding Demystified openFrameworks is the doorway to so many creative multimedia possibilities and this book will tell you everything you need to know to undertake your own projects. You'll find creative coding is simpler than you think.

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849518048
Length 364 pages
Edition 1st Edition
Languages
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Author (1):
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Denis Perevalov Denis Perevalov
Author Profile Icon Denis Perevalov
Denis Perevalov
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Table of Contents (22) Chapters Close

Mastering openFrameworks: Creative Coding Demystified
Credits
Foreword
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. openFrameworks Basics FREE CHAPTER 2. Drawing in 2D 3. Building a Simple Particle System 4. Images and Textures 5. Working with Videos 6. Working with Sounds 7. Drawing in 3D 8. Using Shaders 9. Computer Vision with OpenCV 10. Using Depth Cameras 11. Networking Working with Addons Perlin Noise Index

Controlling the video playback


There are a number of additional functions in ofVideoPlayer for controlling video playing and positioning:

  • The stop() function is used to stop playing the video.

  • The setPaused( bPause ) function sets/resets pause of video playing, where bPause has type bool. If you pause the video, you can still switch its frames using the setFrame() or setPosition() function. It is extremely useful for the exact frame number control.

  • The setPosition( pos ) function sets playing position in file, where pos is a float number in range [0, 1].

  • The setFrame( frame ) function sets current frame to frame, where frame is an integer value from 0 to video. getTotalNumFrames() - 1.

  • The getCurrentFrame() function returns current frame number.

  • The getTotalNumFrames() function returns number of frames in video.

  • The getDuration() function returns internal duration of video in seconds as a float number.

  • The isLoaded() function returns true if video is successfully loaded, this can be used for handling...

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