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Mastering Delphi Programming: A Complete Reference Guide

You're reading from   Mastering Delphi Programming: A Complete Reference Guide Learn all about building fast, scalable, and high performing applications with Delphi

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Product type Course
Published in Nov 2019
Publisher Packt
ISBN-13 9781838989118
Length 674 pages
Edition 1st Edition
Languages
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Author (1):
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Primož Gabrijelčič Primož Gabrijelčič
Author Profile Icon Primož Gabrijelčič
Primož Gabrijelčič
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Toc

Table of Contents (19) Chapters Close

Preface 1. About Performance FREE CHAPTER 2. Fixing the Algorithm 3. Fine-Tuning the Code 4. Memory Management 5. Getting Started with the Parallel World 6. Working with Parallel Tools 7. Exploring Parallel Practices 8. Using External Libraries 9. Introduction to Patterns 10. Singleton, Dependency Injection, Lazy Initialization, and Object Pool 11. Factory Method, Abstract Factory, Prototype, and Builder 12. Composite, Flyweight, Marker Interface, and Bridge 13. Adapter, Proxy, Decorator, and Facade 14. Nullable Value, Template Method, Command, and State 15. Iterator, Visitor, Observer, and Memento 16. Locking Patterns 17. Thread pool, Messaging, Future and Pipeline 18. Other Books You May Enjoy

Summary

This chapter opened with the topic of Concurrency patterns by exploring five different patterns related to managing access to shared data from multiple threads.

We learned that the lock pattern ensures that two threads are not trying to modify shared data or an object at the same time. It is also useful when one thread is reading from a shared object while another wants to modify it. We explored three different implementations of this pattern and compared their advantages and disadvantages.

We also learned that the lock pattern can be improved by introducing lock striping—a pattern that further fragments data inside one object and protects it with multiple locks instead of one. This approach is useful when we manipulate data in a list or array and don't add or remove existing elements. We explored two use possibilities, adding an array of locks or...

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