Chapter 1. Getting Started with LÖVE
LÖVE is a fantastic framework that leverages the Lua scripting language for developing 2D games; it is open source, free to use, and licensed under zlib/libpng
. You can learn more about Lua programming at www.lua.org.
In this chapter we'll go through the following:
All we need to get started with LÖVE
How to install LÖVE
How to run a LÖVE game
Choosing the editors
And a step further to understand the basic structure that makes a LÖVE game.