Part 2: Making a Game in Godot Engine
With the fundamentals of programming under our belt, we will finally start working on our very own game from scratch. In this part, we’ll learn all about Godot Engine’s flexible node-based system and create a Vampire Survivors-like game.
By the end of this part, you will have created a whole game using different nodes and game development techniques. You will even be able to play the game with your friends, because we will end this part with a chapter on making the game multiplayer.
This part has the following chapters:
- Chapter 6, Creating a World of Your Own in Godot
- Chapter 7, Making the Character Move
- Chapter 8, Splitting and Reusing Scenes
- Chapter 9, Cameras, Collisions, and Collectibles
- Chapter 10, Creating Menus, Making Enemies, and Using Autoloads
- Chapter 11, Playing Together with Multiplayer