Summary
In this chapter, we have learned about our first set of SOLIDWORKS features, all of which allow us to go from creating 2D sketches to creating 3D models. Here, we learned about the extruded boss/extruded cut and revolved boss/revolved cut features. Each of these feature sets has an additive feature and a subtractive feature. We also learned about the fillet and chamfer features, which mainly aim to remove sharp edges for our 3D models. For each feature, we learned about what it was, how to apply it, and how to modify it.
In the next chapter, we will explore more features that are considered more advanced than the features we explored in this chapter. This includes swept boss/swept cut and lofted boss/lofted cut, both of which require more than a single sketch to be applied. We'll also address adding more reference geometries, such as new planes and coordinate systems.