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Kivy ??? Interactive Applications and Games in Python second edition

You're reading from   Kivy ??? Interactive Applications and Games in Python second edition Create responsive cross-platform UI/UX applications and games in Python using the open source Kivy library

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Product type Paperback
Published in Jun 2015
Publisher
ISBN-13 9781785286926
Length 206 pages
Edition 1st Edition
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Author (1):
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Roberto Ulloa Roberto Ulloa
Author Profile Icon Roberto Ulloa
Roberto Ulloa
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Table of Contents (8) Chapters Close

Preface 1. GUI Basics – Building an Interface FREE CHAPTER 2. Graphics – the Canvas 3. Widget Events – Binding Actions 4. Improving the User Experience 5. Invaders Revenge – an Interactive Multi-touch Game 6. Kivy Player – a TED Video Streamer Index

Shooter – multi-touch control


Kivy supports multi-touch interactions. This feature is always present but we haven't paid too much attention to it except when we used the Scatter widget in Chapter 4, Improving the User Experience. Additionally, we didn't clarify that the entire screen and GUI components are already capable of multi-touch, and that Kivy handles the events accordingly.

Note

Kivy handles multi-touch actions internally. This means that all the Kivy widgets and components support multi-touch interaction; we don't have to worry about it. Kivy solves all the possible conflicts of ambiguous situations that are common in multi-touch control, for example, touching two buttons at the same time.

That said, it is up to us to control particular implementations. Multi-touch programming introduces logic problems that we need to solve as developers. Nevertheless, Kivy provides the data related to each particular touch so we can work on the logic. The main problem is that we need to constantly...

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