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JavaScript Design Patterns

You're reading from   JavaScript Design Patterns Deliver fast and efficient production-grade JavaScript applications at scale

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781804612279
Length 308 pages
Edition 1st Edition
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Author (1):
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Hugo Di Francesco Hugo Di Francesco
Author Profile Icon Hugo Di Francesco
Hugo Di Francesco
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Table of Contents (16) Chapters Close

Preface 1. Part 1:Design Patterns
2. Chapter 1: Working with Creational Design Patterns FREE CHAPTER 3. Chapter 2: Implementing Structural Design Patterns 4. Chapter 3: Leveraging Behavioral Design Patterns 5. Part 2:Architecture and UI Patterns
6. Chapter 4: Exploring Reactive View Library Patterns 7. Chapter 5: Rendering Strategies and Page Hydration 8. Chapter 6: Micro Frontends, Zones, and Islands Architectures 9. Part 3:Performance and Security Patterns
10. Chapter 7: Asynchronous Programming Performance Patterns 11. Chapter 8: Event-Driven Programming Patterns 12. Chapter 9: Maximizing Performance – Lazy Loading and Code Splitting 13. Chapter 10: Asset Loading Strategies and Executing Code off the Main Thread 14. Index 15. Other Books You May Enjoy

Throttling, debouncing, and batching asynchronous operations

Throttling is an operation in which requests are dropped until a certain time is reached. For example, for a 10 ms throttle timeout, once a request is made, no request in the next 10 ms will be sent. If multiple requests are made between 0 ms and 10 ms, only the last request will be sent after the 10 ms timeout expires.

In JavaScript, such a throttle function can be implemented as follows.

A higher-order function, throttle takes in an fn parameter and returns an executable function with the same input signature as the fn parameter.

When the “throttled” fn function is called, we set isThrottled = true in order to be able to discard calls between the first call and a configured timeout:

function throttle(fn, timeout) {
  let isThrottled = false;
  return (...args) => {
    isThrottled = true;
    return fn(...args);
  };
}

We...

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