This has been a crucial chapter in the development of our video game. Now that we've reached this point, we will be able to use and create objects that will enhance our level's gameplay, as well as giving us the possibility to create a more challenging game.
We have gone through different interactable objects, for which we can now activate animations, destroy them, change materials, send messages, and set them to react to certain events. All of this will make our video game better. In addition to this, we also learned how to change our background and create certain objects of our own, using other objects as a base.
We can use everything we learned in many different ways, combining the usability of the objects and components to achieve whatever we can imagine.
In the next chapter, we will learn how to add visual effects and sound effects to the reactions, as well...