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Hands-On Android UI Development

You're reading from   Hands-On Android UI Development Design and develop attractive user interfaces for Android applications

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Product type Paperback
Published in Nov 2017
Publisher Packt
ISBN-13 9781788475051
Length 348 pages
Edition 1st Edition
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Author (1):
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Jason Morris Jason Morris
Author Profile Icon Jason Morris
Jason Morris
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Table of Contents (15) Chapters Close

Preface 1. Creating Android Layouts 2. Designing Form Screens FREE CHAPTER 3. Taking Actions 4. Composing User Interfaces 5. Binding Data to Widgets 6. Storing and Retrieving Data 7. Creating Overview Screens 8. Designing Material Layouts 9. Navigating Effectively 10. Making Overviews Even Better 11. Polishing Your Design 12. Customizing Widgets and Layouts 13. Activity Lifecycle
14. Test Your Knowledge Answers

Understanding Android event requirements


Android has a number of requirements around events delivered from the user interface that are important to be aware of, because they directly affect the user's experience and the perceived performance of your application. Android runs the main thread of an application as an event loop, rather than having a separate event loop or event dispatcher thread. This is an extremely important concept to understand, because this thread and event queue are shared between the following:

  • All the events from the user interface
  • The drawing requests from the widgets, where they paint themselves
  • The layout system and all the calculations for positioning and sizing widget
  • A variety of system-level events (such as network state changes)

This makes the main thread of the application a precious resource--every frame of an animation has to run through this event loop as a separate event, as does every layout pass, and every event from the user interface widget. On the other...

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