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Godot Engine Game Development Projects

You're reading from   Godot Engine Game Development Projects Build five cross-platform 2D and 3D games with Godot 3.0

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788831505
Length 298 pages
Edition 1st Edition
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Toc

Part 5 – Finishing up

You have created a working game, but it still could be made to feel a little more exciting. Game developers use the term juice to describe the things that make the game feel good to play. Juice can include things like sound, visual effects, or any other addition that adds to the player's enjoyment, without necessarily changing the nature of the gameplay.

In this section, you'll add some small juicy features to finish up the game.

Visual effects

When you pick up the coins, they just disappear, which is not very appealing. Adding a visual effect will make it much more satisfying to collect lots of coins.

Start by adding a Tween node to the Coin scene.

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You have been reading a chapter from
Godot Engine Game Development Projects
Published in: Jun 2018
Publisher: Packt
ISBN-13: 9781788831505
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