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Game Programming using Qt 5 Beginner's Guide

You're reading from   Game Programming using Qt 5 Beginner's Guide Create amazing games with Qt 5, C++, and Qt Quick

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Product type Paperback
Published in Apr 2018
Publisher
ISBN-13 9781788399999
Length 714 pages
Edition 2nd Edition
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Author (1):
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Pavel Vladimirovich Strakhov Pavel Vladimirovich Strakhov
Author Profile Icon Pavel Vladimirovich Strakhov
Pavel Vladimirovich Strakhov
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Toc

Table of Contents (18) Chapters Close

Preface 1. Introduction to Qt FREE CHAPTER 2. Installation 3. Qt GUI Programming 4. Custom 2D Graphics with Graphics View 5. Animations in Graphics View 6. Qt Core Essentials 7. Networking 8. Custom Widgets 9. OpenGL and Vulkan in Qt applications 10. Scripting 11. Introduction to Qt Quick 12. Customization in Qt Quick 13. Animations in Qt Quick Games 14. Advanced Visual Effects in Qt Quick 15. 3D Graphics with Qt 16. Pop quiz answers
17. Other Books You May Enjoy

Creating advanced QML components

By now, you should be familiar with the very basics of QML and Qt Quick. Now, we can start combining what you know and fill the gaps with more information to build more advanced QML components. Our target will be to display an analog clock.

Time for action – A simple analog clock application

Create a new Qt Quick Application - Empty project. To create a clock, we will implement a component representing the clock needle, and we will use instances of that component in the actual clock element. In addition to this, we will make the clock a reusable component; therefore, we will create it in a separate file and instantiate it from within main.qml:

Window {
    visible: true
    width: 640...
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