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Flutter for Beginners - Third Edition

You're reading from  Flutter for Beginners - Third Edition

Product type Book
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630387
Pages 406 pages
Edition 3rd Edition
Languages
Authors (2):
Thomas Bailey Thomas Bailey
Profile icon Thomas Bailey
Alessandro Biessek Alessandro Biessek
Profile icon Alessandro Biessek
View More author details
Toc

Table of Contents (20) Chapters close

Preface 1. Part 1:Learning the Core Concepts
2. Chapter 1: What Is Flutter and Why Should I Use It? 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Part 2:Building a Basic Flutter App
7. Chapter 5: Building Your User Interface through Widgets 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Let’s Get Graphical! 10. Chapter 8: Routing – Navigating between Screens 11. Part 3:Turning a Simple App into an Awesome App
12. Chapter 9: Flutter Plugins – Get Great Functionality for Free! 13. Chapter 10: Popular Third-Party Plugins 14. Chapter 11: Using Widget Manipulations and Animations 15. Part 4:Testing and Releasing Your App
16. Chapter 12: Testing and Debugging 17. Chapter 13: Releasing Your App to the World 18. Index 19. Other Books You May Enjoy

To get the most out of this book

To get started, all you need is to have access to a browser so you can use the DartPad website and play with Dart code. However, to develop a full Flutter app, you will need an integrated development environment (IDE) such as Android Studio or Visual Studio Code.

To professionally develop and publish iOS apps, you will need a developer license (paid annually), a Mac, and at least one physical iOS device to test the applications. Similarly, for Android, you will need a developer license (one-off payment) but can use any major operating system. All this is not strictly necessary for the purpose of learning Flutter, but if you aim to release an app at some point, then you will need to bear these requirements in mind.

The entire installation process and the requirements of the Flutter environment are available on the official Flutter website (https://flutter.dev/docs/get-started/install), but do not worry: you can start with the bare minimum and install any extras only when necessary.

Setup requirement

Options

Operating system – Android development

Windows, Linux, or macOS

Operating system – iOS development

macOS

Operating system – web development

Windows, Linux, or macOS

IDE

Android Studio or Visual Studio Code

SDK

Flutter

If you are using the digital version of this book, we advise you to type the code yourself or access the code from the book’s GitHub repository (a link is available in the next section). Doing so will help you avoid any potential errors related to the copying and pasting of code.

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