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Flutter for Beginners - Third Edition

You're reading from  Flutter for Beginners - Third Edition

Product type Book
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630387
Pages 406 pages
Edition 3rd Edition
Languages
Authors (2):
Thomas Bailey Thomas Bailey
Profile icon Thomas Bailey
Alessandro Biessek Alessandro Biessek
Profile icon Alessandro Biessek
View More author details
Toc

Table of Contents (20) Chapters close

Preface 1. Part 1:Learning the Core Concepts
2. Chapter 1: What Is Flutter and Why Should I Use It? 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Part 2:Building a Basic Flutter App
7. Chapter 5: Building Your User Interface through Widgets 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Let’s Get Graphical! 10. Chapter 8: Routing – Navigating between Screens 11. Part 3:Turning a Simple App into an Awesome App
12. Chapter 9: Flutter Plugins – Get Great Functionality for Free! 13. Chapter 10: Popular Third-Party Plugins 14. Chapter 11: Using Widget Manipulations and Animations 15. Part 4:Testing and Releasing Your App
16. Chapter 12: Testing and Debugging 17. Chapter 13: Releasing Your App to the World 18. Index 19. Other Books You May Enjoy

Input widgets and forms

The ability of your app to manage gestures is a good starting point for interaction with the user, but for many apps, you also need a way to get other types of input from a user. Getting user data is what allows for custom content and customization in your app.

Flutter provides many input data widgets to help developers get different kinds of information from the user. We saw some of them in Chapter 5, Building Your User Interface through Widgets, including TextField, and different kinds of Selector and Picker widgets.

Getting input through the onChanged callback

A TextField widget lets the user enter text with a keyboard. The TextField widget exposes the onChanged parameter, which takes a function and can be used to listen for changes in its current value. This is the simplest way to track the text within TextField and behaves much like the onPressed example we saw earlier in this chapter:

TextField(
  onChanged: (text) {
  ...
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