Search icon CANCEL
Subscription
0
Cart icon
Cart
Close icon
You have no products in your basket yet
Save more on your purchases!
Savings automatically calculated. No voucher code required
Arrow left icon
All Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Newsletters
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Flutter for Beginners - Third Edition

You're reading from  Flutter for Beginners - Third Edition

Product type Book
Published in Oct 2023
Publisher Packt
ISBN-13 9781837630387
Pages 406 pages
Edition 3rd Edition
Languages
Authors (2):
Thomas Bailey Thomas Bailey
Profile icon Thomas Bailey
Alessandro Biessek Alessandro Biessek
Profile icon Alessandro Biessek
View More author details
Toc

Table of Contents (20) Chapters close

Preface 1. Part 1:Learning the Core Concepts
2. Chapter 1: What Is Flutter and Why Should I Use It? 3. Chapter 2: An Introduction to Dart 4. Chapter 3: Flutter versus Other Frameworks 5. Chapter 4: Dart Classes and Constructs 6. Part 2:Building a Basic Flutter App
7. Chapter 5: Building Your User Interface through Widgets 8. Chapter 6: Handling User Input and Gestures 9. Chapter 7: Let’s Get Graphical! 10. Chapter 8: Routing – Navigating between Screens 11. Part 3:Turning a Simple App into an Awesome App
12. Chapter 9: Flutter Plugins – Get Great Functionality for Free! 13. Chapter 10: Popular Third-Party Plugins 14. Chapter 11: Using Widget Manipulations and Animations 15. Part 4:Testing and Releasing Your App
16. Chapter 12: Testing and Debugging 17. Chapter 13: Releasing Your App to the World 18. Index 19. Other Books You May Enjoy

Building Your User Interface through Widgets

In this chapter, we will move beyond the world of pure Dart and into Flutter. One of the key aspects of Flutter is a special type of class called a widget. We will explore what a widget is and the three different types of widgets: stateless, stateful, and inherited. We will explore some of the most common widgets in Flutter, view them in action, and learn how to add them to the Hello World! application you created in Chapter 1, What Is Flutter and Why Should I Use It? Additionally, you will gain an understanding of how layout widgets can help you structure your user interface (UI).

Widgets are classes and objects within the Dart language. Therefore, this chapter will use a lot of the knowledge that you gained in Chapter 4, Dart Classes and Constructs, regarding Dart classes and enums. Armed with this knowledge, we will explore stateful and stateless widgets, which are classes that inherit from specific superclasses and are key to how...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €14.99/month. Cancel anytime}