Utilizing the layers for multiple developer collaboration
A common question that is usually asked about the CryENGINE is how does one developer work on the same level as another at the same time. The answer is—Layers. In this recipe, we will show you how you may be able to utilize the layer system for not only your own organization, but to set up external layers for other developers to work on in parallel.
Getting ready
Have
My_Level
open inside of Sandbox (after completing either the Terrain sculpting or Generating a procedural terrain recipe).Review the Navigating a level with the Sandbox Camera to get familiar with the Perspective View.
Review the Using the Rollup Bar recipe.
Have the Rollup Bar open and ready.
Review the Placing the objects in the world (place at least two objects) recipe.
How to do it...
For this recipe, we will assume that you have your own repository for your project or some means to send your work to others in your team.
First, start by placing down two objects on the map...