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CMake Best Practices

You're reading from   CMake Best Practices Upgrade your C++ builds with CMake for maximum efficiency and scalability

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Product type Paperback
Published in Aug 2024
Publisher Packt
ISBN-13 9781835880647
Length 356 pages
Edition 2nd Edition
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Authors (2):
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Mustafa Kemal Gilor Mustafa Kemal Gilor
Author Profile Icon Mustafa Kemal Gilor
Mustafa Kemal Gilor
Dominik Berner Dominik Berner
Author Profile Icon Dominik Berner
Dominik Berner
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Table of Contents (22) Chapters Close

Preface 1. Part 1 – The Basics FREE CHAPTER
2. Chapter 1: Kickstarting CMake 3. Chapter 2: Accessing CMake in the Best Ways 4. Chapter 3: Creating a CMake Project 5. Part 2 – Practical CMake – Getting Your Hands Dirty with CMake
6. Chapter 4: Packaging, Deploying, and Installing a CMake Project 7. Chapter 5: Integrating Third-Party Libraries and Dependency Management 8. Chapter 6: Automatically Generating Documentation 9. Chapter 7: Seamlessly Integrating Code Quality Tools with CMake 10. Chapter 8: Executing Custom Tasks with CMake 11. Chapter 9: Creating Reproducible Build Environments 12. Chapter 10: Handling Distributed Repositories and Dependencies in a Super-Build 13. Chapter 11: Creating Software for Apple Systems 14. Part 3 – Mastering the Details
15. Chapter 12: Cross-Platform-Compiling Custom Toolchains 16. Chapter 13: Reusing CMake Code 17. Chapter 14: Optimizing and Maintaining CMake Projects 18. Chapter 15: Migrating to CMake 19. Index 20. Other Books You May Enjoy Appendix: Contributing to CMake and Further Reading Material

Cross-Platform-Compiling Custom Toolchains

One of the powerful features of CMake is its support for the cross-platform building of software. Simply put, this means that with CMake, a project from any platform can be built for any other platform, if the necessary tools are available on the system running CMake. When building software, we typically talk about compilers and linkers, and they are, of course, essential tools for building software. However, if we take a closer look, there are often some other tools, libraries, and files involved when building software. Collectively, these are commonly known as toolchains in CMake.

So far in this book, all the examples were built for the system that CMake was running on. In these cases, CMake usually does a pretty good job of finding the correct toolchain to use. However, if the software is built for another platform, the toolchain usually must be specified by the developer. Toolchain definitions might be relatively straightforward and...

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