Mastering Landscape and Terrain
In this chapter, we will learn everything we need to know about the Landscape system in Unreal Engine 5. We will understand what a Landscape is and how to use it to create a massive environment with sculpting tools and heightmaps. We will also learn how to use foliage tools to populate our environment with foliage assets and we will learn how to create a Landscape Material.
We will cover the following topics in this chapter:
- Creating your first Landscape
- Modifying your Landscape with Sculpt tools
- Unlocking heightmaps’ power
- Discovering the Foliage mode
- Creating a Landscape Material
At the end of this chapter, you will know how to create a massive environment by using Landscape tools and Foliage tools. You will also know how to create a Landscape Material, which will allow you to paint texture on your Landscape and procedurally place Foliage actors.