Summary
In this chapter we have discovered the Megascans Library and its incredible amount of realistic 3d models and textures. We learnt what the Quixel Bridge plugin is and how easy is using it to import assets in your project. We explored all the different types of assets we can find inside the Megascans Library and we learnt how to create a simple decal’s material. In the end of the chapter, we talked about blocking and its importance, and you try to create your first simple environment.
We are now ready to push up again the level and dive into the Landscape topic. In the next chapter we will explore everything about Landscape creation, Foliage and Landscape material.