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Building Minecraft Server Modifications

You're reading from   Building Minecraft Server Modifications Discover how to program your own server plugins and augment your Minecraft server with Bukkit

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849696005
Length 142 pages
Edition 1st Edition
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Author (1):
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Cody M. Sommer Cody M. Sommer
Author Profile Icon Cody M. Sommer
Cody M. Sommer
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Table of Contents (17) Chapters Close

Building Minecraft Server Modifications
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Deploying a CraftBukkit Server FREE CHAPTER 2. Learning the Bukkit API 3. Creating Your First Bukkit Plugin 4. Testing on the CraftBukkit Server 5. Plugin Commands 6. Player Permissions 7. The Bukkit Event System 8. Making Your Plugin Configurable 9. Saving Your Data 10. The Bukkit Scheduler Index

Synchronous versus asynchronous tasks


A task can be run either synchronously or asynchronously. Simply put, when a synchronous task is executed, it must be completed before the server can continue running normally. An asynchronous task can be running in the background while the server continues to function. If a task accesses the Bukkit API in any way then it should be run synchronously. For this reason you will rarely run a task asynchronously. The advantage of an asynchronous task is that it can complete without causing your server to lag. For example, writing data to a save file can be done asynchronously. Later in this chapter, we will modify the Warper plugin to save its data asynchronously. As for the plugin AlwaysDay, we must run the task synchronously because it is accessing the Bukkit API.

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