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Blender 3D Basics Beginner's Guide Second Edition

You're reading from   Blender 3D Basics Beginner's Guide Second Edition A quick and easy-to-use guide to create 3D modeling and animation using Blender 2.7

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Product type Paperback
Published in Aug 2014
Publisher Packt
ISBN-13 9781783984909
Length 526 pages
Edition 1st Edition
Tools
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Author (1):
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Gordon Fisher Gordon Fisher
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Gordon Fisher
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Table of Contents (15) Chapters Close

Preface 1. Introducing Blender and Animation FREE CHAPTER 2. Getting Comfortable Using the 3D View 3. Controlling the Lamp, the Camera, and Animating Objects 4. Modeling with Vertices, Edges, and Faces 5. Building a Simple Boat 6. Making and Moving the Oars 7. Planning Your Work, Working Your Plan 8. Making the Sloop 9. Finishing Your Sloop 10. Modeling Organic Forms, Sea, and Terrain 11. Improving Your Lighting and Camera Work 12. Rendering and Compositing A. Pop Quiz Answers Index

Coloring the boat to add realism

The proper use of colors makes an object seem more real. It's time to learn a bit more about how to apply color and textures to the model you have made. There are two kinds of decoration you can do: Materials and Textures. Materials assign a color to the faces of an object. They tell Blender how shiny or dull the surface is, how transparent it is, and other qualities. Textures allow you to add a design to the surface, and not just colors and pictures, but patterns of roughness, bumps, and shapes as well. First, you will add a material to the boat, and then you will add a texture to the seats.

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